
You have to get some packs for fruity cos the sounds it comes wiv are SHITE u must have (for making, drum and bass, techno, ambience, club, house etc)Īnd of course what ever pakcs u need (doing hip-hop get the hip-hop pack, dnb the dnb packs) all availible via there website and hundreds are there, around 3 dollars a pack on cd.įinally u can modify how long ur sequence is and the bar and beat length, tempo, fuck wiv sample under-runs, polling, midi inputs, audio hardware outputs, channel zipping, and amount of ram etc used by clicking options and then going to audio settings, the tabs are there to change sections, to change the length click song setting in the options menu (top of screen) and just input the lengths u want.įruityloops 3.56 has the big clock, it roxxors U can place alot of effects on a channel and tweak them, and then click on the sample u want to have that effect, in the top right corner is a small box wiv a number in it, this is the fx channel by default 1, change it to the corresponding fx channel to get ur sounds. To add effects, click the fx button in the mods bar (at the top of the screen by default) and ur shown a box wiv a load of channels, 1 is the master channel, place ANY effects on this and by defualt it will effect the sound OF EVERY SAMPLE in ur track. To export ur music to mp3 either record it live via a 3rd part prog (goldwave, pro auido, emagic recorder etc) through ur sound card, or u can program the entire thing via the playlist and then export it, this is quick and very good quality, but there are of course denefits of doign it live (effects etc). The pannel structure looks like a keypad, and u can swich between them 1-9 are hot wired, the rest u can scroll to. The way fruityloops works is u make pannels of drum beats and melodies and then cycle through them, one could be a verse, one chours, one a drop etc etc. The green led little light to the left of everychannel indicates if it is on or not. On the far left is the file browser, all ur samples that are availible to fruityloops are stored here, so u can just drag a sample onto a channel and it will make that sound. U can make a "piano roll" (which is like basicly using a piano, and just mapping which keys are pressed)Įach line is a channel, u can see the name of the channel in the grey box, for instance it will start wiv a simple (uber crap) drum kit c_kick,c_snare etc.


Those boxes are a beat, left click to place a beat, right click to delete.


Ok, it's actually alot more simpler then it looks
